WebSocket on stock data with latency issue
WebSocket on stock data with latency issue
This is a record of me learning WebSocket way of extracting low-latency stock price data.
Python&WebSocket
I will use the example of extracting stock data to demonstrate the process.
WebSockets allow for two-way communication with a remote host, and they're perfect for receiving real-time stock data updates.
Here's a step-by-step guide using the Python websocket
library:
- Installation: First, you'll need to install the
websocket-client
library. You can do this viapip
:
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- Connecting to the WebSocket: You'll establish a connection to the WebSocket using the provided URL.
- Sending & Receiving Messages: Once the connection is established, you can send and receive messages.
Here's a basic example:
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on_message
: This function is called whenever a new message is received from the WebSocket.on_error
: This function is called when there's an error with the WebSocket.on_close
: This function is called when the WebSocket is closed.on_open
: This function is called when the WebSocket connection is successfully established.
With this script, every time the WebSocket receives a message (e.g., a stock price update), it will print that message to the console.
- Keeping the program running: Yes, once the
connection is established, you have to keep your program running to
continue receiving messages. The
run_forever()
function keeps the program running and the WebSocket connection alive. If you stop the program, you'll disconnect from the WebSocket.
Note: Always be careful when hardcoding API keys or sharing them. They should be kept secret. It's good practice to load them from environment variables or external configuration files.
Send a message
To send a message using the websocket
library in Python,
you'll use the send
method of the WebSocket object. The
message typically needs to be a string, so if you're sending a JSON
message like the one you provided, you'll need to serialize it to a
string using json.dumps()
.
Here's how you can integrate message sending into the previous code:
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When the WebSocket connection is opened, the on_open
callback is triggered. Within that function, I've added the code to send
your sample message. The message is first defined as a Python dictionary
and then converted to a JSON string using json.dumps()
.
After that, it's sent to the WebSocket using the send
method.
But how can I see what message the server sent me?
In the example code I provided, every time the server sends a message
to your WebSocket client, the on_message
callback function
is triggered. Inside this function, we've set up a simple print
statement to display the message:
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With this setup, any message received from the server will be printed to the console.
However, if you'd like to process or analyze the messages in some
way, you can modify the on_message
function. For example,
if the server sends JSON messages and you want to convert them to a
Python dictionary to extract certain data, you can do the following:
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In this modified version, the received message is deserialized from a
JSON string into a Python dictionary using json.loads()
.
Then you can access and process the data within the dictionary as
needed.
Inter-process communication
If you want to maintain a connection in one script and send messages from another script, you'll need a mechanism for inter-process communication.
Here's one approach using a combination of a WebSocket in one script and a message queue in another script:
- WebSocket script: This script establishes and
maintains the WebSocket connection. It also listens for new messages to
send from a message queue (e.g., using Python's
queue.Queue
). - Command-line script: This script allows you to enter new messages and adds them to the queue.
Both scripts communicate using the shared message queue.
Example Implementation:
1. websocket_script.py:
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2. command_line_script.py:
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Instructions:
- Start
websocket_script.py
first to establish the WebSocket connection. - Then, run
command_line_script.py
. This script will prompt you to enter new messages. Whenever you enter a message, it gets added to the queue, and the WebSocket script picks it up and sends it to the server.
Note: This example uses a simple shared queue.Queue()
to
demonstrate the concept. In practice, especially if the scripts were to
run in different environments, you'd use something like a message broker
(e.g., RabbitMQ, Redis) or some other IPC (Inter-Process Communication)
mechanism.
Latency from processing data
Situation1
websocket send me 100 messages in 3 second. But I wrote a function to
process each message, in the on_message()
function
provided, this function takes 2 second to process message, then how is
the rest of the message doing? For example, I have 100 messages in 3
second, but I need to kind of like wait for 2 second for the first
message to be processed. Will I loss the result of 99 messages or
something?
Solution1
If the processing of each message takes a significant amount of time
(like the 2 seconds per message in your example), the WebSocket's
event-driven model can indeed be a bottleneck. However, the WebSocket
library won't drop messages because they arrive too quickly; instead,
messages will be queued up and processed one at a time as the
on_message
handler is called. Here's a breakdown of the
behavior:
- WebSocket Message Queue: The underlying WebSocket
library will maintain an internal message queue. As messages come in
from the server, they're placed in this queue. The
on_message
handler is called for each message in the order they arrived. - Processing Time: If processing each message takes 2
seconds, then the
on_message
handler will be occupied for 2 seconds for each message. During this time, new incoming messages will be queued up but not processed. After the current message is finished processing, the next message in the queue will be passed to theon_message
handler. - Potential Issues:
- Latency: There will be a growing delay (latency) between when a message is received and when it is processed. In your example, the 100th message will be delayed by almost 200 seconds (2 seconds * 100) before it's processed.
- Memory Consumption: If messages arrive faster than they can be processed for an extended period, this can lead to increased memory consumption as the queue grows.
- Solutions:
- Multithreading/Asynchronous Processing: Use threads
or asynchronous tasks to process messages in parallel. This way, the
on_message
handler can quickly hand off the processing to another thread/task and be ready for the next message almost immediately. - Filtering Messages: If not all messages need to be processed, you can add a filtering mechanism to discard unneeded messages before processing.
- Optimizing Processing: Look for ways to make the processing function faster.
- Distributed Processing: For more advanced scenarios, consider using distributed processing systems (like Celery) to offload message processing to worker nodes.
- Multithreading/Asynchronous Processing: Use threads
or asynchronous tasks to process messages in parallel. This way, the
Here's a quick example using threading to process messages:
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In this example, each message starts a new thread for processing,
allowing on_message
to return almost immediately. This
prevents the growing latency issue, but be cautious about starting too
many threads at once; there's overhead associated with each thread. If
you expect to handle a large volume of messages, consider using a thread
pool or a more advanced solution like asynchronous processing or
distributed task queues.
Situation2
If I am trying to store all the data to my database (postgres, locally), what if that time exceeded the data coming time? Does postgreSQL also provide something like a websocket where I can inject data faster? What if can't?
Can I use a cache design then? For example, my websocket give me new message every seconde. But I have a queue (or like a buffer pool) that store the message, I will then store the data from the queue, so that when websocket stopped sending message, my machine still works on injecting the data. I know that db could inject data fast, but I might need to process the data before I inject it, that is why I am thinking about a new design.
Solution2
When dealing with high-frequency data input, especially from real-time sources like a WebSocket, and when there's a need to process and store this data in a relational database like PostgreSQL, there are several strategies to optimize and prevent data loss or excessive latency.
- Batch Inserts:
- Rather than inserting each message into the database one by one, you can accumulate messages into batches and then perform a single batch insert. Databases are generally more efficient at handling batch operations than individual record inserts.
- Caching & Buffering:
- As you mentioned, using a cache or buffer can be effective. You can store incoming messages in an in-memory structure (like a list in Python) or an in-memory database (like Redis). Once the buffer reaches a certain size or after a certain time interval, you can then process and batch insert the accumulated messages into PostgreSQL.
- Processing Optimization:
- If there's a need to process the data before inserting it, consider parallelizing this processing using threads or asynchronous tasks.
- Database Optimization:
- Make sure the PostgreSQL tables are properly indexed to handle the insert operations efficiently. Sometimes, disabling indexes during a massive insert and then rebuilding them afterward can be faster.
- Consider using a connection pooler like
pgBouncer
to reduce the overhead of establishing new connections for each insert operation.
- Asynchronous Processing:
- Consider using task queues like
Celery
with a message broker likeRabbitMQ
orRedis
. When a message arrives, place it in the task queue. Workers will then pick up these tasks and process and insert them into the database. This decouples the rate of message arrival from the rate of database insertion.
- Consider using task queues like
- Database Write-Ahead Log (WAL) Settings:
- Fine-tuning PostgreSQL's WAL settings can improve write performance. However, be cautious as changing these settings can also impact the durability guarantees of the database.
Here's a simple conceptual example using an in-memory buffer for batch inserts:
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This example keeps messages in an in-memory buffer. Once the buffer
reaches a certain size (BUFFER_SIZE
), it processes and
batch inserts the messages into the database. There's also a periodic
flush to handle cases where messages come in slowly and the buffer
doesn't get filled quickly.
Remember that these are just strategies. Depending on the exact requirements, hardware, network conditions, and the volume of data, the ideal solution might be a combination of the above methods.